Genshin Impact Players are not happy with the new character Yoimiya

Genshin Impractel New Five Star Character of DPS, Yoimiya, has not caused a lot of printing in a large part of the game players.

The burning archer was a very expected character, released a couple of weeks after the release of the 2.0 update. The five-star dps had an interesting design, a cheerful personality perceived, as well as some striking movements that excited the players. However, not everything left as planned. It did not happen long for many to realize that several aspects of the Yoimiya game did not feel good. RedDitor PartyConFetti has developed an extensive and detailed publication in the subnetdit of the game that analyzes the reasons why the character needs to be fixed.

Genshin Impact, like many other games of this type, is one in which the goal and expectations weigh on the shoulders of the incoming characters. The five-star dps are generally much expected. It is expected that they work particularly well in terms of numbers, while they are fun to play. If Ayaka, the five-star DPS that was launched with 2.0, was well received, you can not say the same as Yoimiya. Study the PARTYCONFETTI publication, along with the large number of comments below, exposes some basic defects with respect to the archer's equipment.

GENSHIN ImpactYoimiya: awkward and unsatisfactory to pilot

how to get 5 star characters genshin impact. by doing this can make drop rate up? The main problem seems to be related to the inaccuracy of the basic attacks, which tend to fail its objective too often. The strongest attacks of the character occur at the end of his basic attack combo. Being an archery, she needs to stay still while she performs the series of attacks on her: it is difficult to do so, when she is often required to have her. This often leads to broken combos and a growing feeling of frustration.

The burst attack of it is perceived as equally clumsy: block an objective when starting it, it means that he can not change the goal after starting the launch. If the goal of it moves away from the area, all its attack fails, even if there are other enemies in the area. Other complaints include your general lack of synergy with artifacts. RedDitor Ayatori made another elaborate publication, reflecting PartyConfetti's own thoughts and suggesting that developers were making a blind eye with some basic design defects.

Complaints are not only expressed in the West. On the Chinese website of Weibo social networks, there are thousands more discussing similar topics related to the balance of Yoimiya. There have even been calls for players to protest during the Genshin Impact 2.1 live broadcast, but MiHoyo is not particularly known to respond directly to such criticism.

Return to Zhongli style?

Perhaps Genshin Impact Players can turn to what happened to Zhongli: a five-star DPS character that fans also expected a lot, which turned out to be exceptionally weak at the launch. With the large number of complaints addressed to the developers, Zhongli ended up receiving significant improvements, which then turned it into a staple element between the strongest characters of the game.

A similar change is not completely discarded with respect to Genshin Imapact's Yoimiya. For now, however, we can still continue asking ourselves why fire archers are cursed with mediocrity in this game.

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